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Object Oriented Mind PDF Author: Dr. Jerome Heath
Publisher: UberMann
ISBN:
Category : Psychology
Languages : en
Pages : 73

Book Description
Degrees of Freedom Uncertainty This is the degrees of freedom uncertainty rule [which actually allows us freedom]. We can never be sure which individual went this way and which went the other way [that is what entropy and Carnot’s ‘jinks’ on Maxwell’s demons is all about]. This is a statistical population; there are enough members to apply the statistical rule [the rule of large numbers]. That is the same rule [just inverted] as the degrees of freedom uncertainty principle [which says that you cannot specify Newtonian activity on populations that provide excellent statistical results because of the same theory of large numbers. - You can’t have your cake and eat it too [precisely what Carnoy meant]. Also, the difficulties with this rule could be resolved easily; by applying the viewpoint of harmonics. So, under the degrees of freedom uncertainty [when that applies {strongly enough}] you have harmonics. This is the fact that systems under the rule of degrees of freedom uncertainty and that are constrained [in certain natural or “harmonics” ways.] can form “natural” patterns. Harmonics [the name] refers to the patterns since they form in harmonic kine [a set of eigenfunctions]. The pattern does not specify where any part [molecule] is at or how fast it is going. The pattern is an envelope of probability distribution for the randomly distributed contents. This does not allow Maxwell's Demons to sneak some particles into a special place to violate equilibrium rules. Demythologizing Jung Demythologizing and deconstruction is the territory of the post-structuralist. But reconstruction should be the goal of such endeavors. Here the deconstruction of Jung's archetypes is reconstructed into a meaningful, workable, and useful concept of how the mind works. This effort is about the mind and the algorithms that the mind uses to process information. In the brain, pictures are a very important part of the information processing; but computer processing is approaching that state now as well. Here the mind is the program. That mind can use different algorithms in its programming to solve its “problems”. Recognizing these algorithms is our desire for this study. I start with Jung’s Archetype algorithms and proceed to expand that into a more complete recognition of mental algorithms. The process of understanding conversation is to compare the text of a sentence with contextual information we have. The question is: “How do we store and retrieve the context in our grammar?” It is not stored using relational algebra, which is the method we use to store computer database data for efficient computer store and retrieve mechanisms. Relational data storage is not fast enough and it is not broad enough in its combinatorial strength to explain the minds process. The mind has a way of producing mental objects out of the interpretation of external information. A fresh encounter with the outer world is analyzed by a neural network. The information is carried by nerves from the sensing point. These nerve signals are then filtered through neural networks. The archetype [Jung] for that area of mental processing is the link with the conscious. From this link, a memory object can be extended from the archetype (as base class). Then the extended archetype layer becomes the output layer of the neural network. Note the archetype layer serves both as the interpretation function determining layer (how the input is interpreted) and, in the instantiation of the object from the base class extended to a memory object from (based on the neural interpretation). This is a probabilistic process that is under constraints. The process is probabilistic but the constraints provide limitations so the result that is controlled by these limitations produces a meaningful pattern. Thus the constraints prevent dissipation, and encourage meaningful results. The constraints in the young child are the archetypes. As we grow older our minds develop aggregate (abstract) classes that are useful as though they were archetypes. These archetypes and aggregates constrain the mental process so that meaningful patterns result from the interpretation process. The features of the archetypal classes, relating to the attributes and methods of a class, are then the similar to the neural network activation functions. With input (our nerves send these signals about our present context) these features are used to interpret the signals (our internal program adapts them to interpretation of the input signals). When applied to a memory object in our conscious mind, the features (activation functions) are used in a way that they make the memory object useful and meaningful in our thought process. Remember the class here is a (hidden) layer of the neural network not a single node. Also an abstract class can be extended into a memory object (as a real [visible] class). (Also see books by Dr. Jerome Heath: https://sites.google.com/site/jbhcontextcalculus/)

Object Oriented Mind

Object Oriented Mind PDF Author: Dr. Jerome Heath
Publisher: UberMann
ISBN:
Category : Psychology
Languages : en
Pages : 73

Book Description
Degrees of Freedom Uncertainty This is the degrees of freedom uncertainty rule [which actually allows us freedom]. We can never be sure which individual went this way and which went the other way [that is what entropy and Carnot’s ‘jinks’ on Maxwell’s demons is all about]. This is a statistical population; there are enough members to apply the statistical rule [the rule of large numbers]. That is the same rule [just inverted] as the degrees of freedom uncertainty principle [which says that you cannot specify Newtonian activity on populations that provide excellent statistical results because of the same theory of large numbers. - You can’t have your cake and eat it too [precisely what Carnoy meant]. Also, the difficulties with this rule could be resolved easily; by applying the viewpoint of harmonics. So, under the degrees of freedom uncertainty [when that applies {strongly enough}] you have harmonics. This is the fact that systems under the rule of degrees of freedom uncertainty and that are constrained [in certain natural or “harmonics” ways.] can form “natural” patterns. Harmonics [the name] refers to the patterns since they form in harmonic kine [a set of eigenfunctions]. The pattern does not specify where any part [molecule] is at or how fast it is going. The pattern is an envelope of probability distribution for the randomly distributed contents. This does not allow Maxwell's Demons to sneak some particles into a special place to violate equilibrium rules. Demythologizing Jung Demythologizing and deconstruction is the territory of the post-structuralist. But reconstruction should be the goal of such endeavors. Here the deconstruction of Jung's archetypes is reconstructed into a meaningful, workable, and useful concept of how the mind works. This effort is about the mind and the algorithms that the mind uses to process information. In the brain, pictures are a very important part of the information processing; but computer processing is approaching that state now as well. Here the mind is the program. That mind can use different algorithms in its programming to solve its “problems”. Recognizing these algorithms is our desire for this study. I start with Jung’s Archetype algorithms and proceed to expand that into a more complete recognition of mental algorithms. The process of understanding conversation is to compare the text of a sentence with contextual information we have. The question is: “How do we store and retrieve the context in our grammar?” It is not stored using relational algebra, which is the method we use to store computer database data for efficient computer store and retrieve mechanisms. Relational data storage is not fast enough and it is not broad enough in its combinatorial strength to explain the minds process. The mind has a way of producing mental objects out of the interpretation of external information. A fresh encounter with the outer world is analyzed by a neural network. The information is carried by nerves from the sensing point. These nerve signals are then filtered through neural networks. The archetype [Jung] for that area of mental processing is the link with the conscious. From this link, a memory object can be extended from the archetype (as base class). Then the extended archetype layer becomes the output layer of the neural network. Note the archetype layer serves both as the interpretation function determining layer (how the input is interpreted) and, in the instantiation of the object from the base class extended to a memory object from (based on the neural interpretation). This is a probabilistic process that is under constraints. The process is probabilistic but the constraints provide limitations so the result that is controlled by these limitations produces a meaningful pattern. Thus the constraints prevent dissipation, and encourage meaningful results. The constraints in the young child are the archetypes. As we grow older our minds develop aggregate (abstract) classes that are useful as though they were archetypes. These archetypes and aggregates constrain the mental process so that meaningful patterns result from the interpretation process. The features of the archetypal classes, relating to the attributes and methods of a class, are then the similar to the neural network activation functions. With input (our nerves send these signals about our present context) these features are used to interpret the signals (our internal program adapts them to interpretation of the input signals). When applied to a memory object in our conscious mind, the features (activation functions) are used in a way that they make the memory object useful and meaningful in our thought process. Remember the class here is a (hidden) layer of the neural network not a single node. Also an abstract class can be extended into a memory object (as a real [visible] class). (Also see books by Dr. Jerome Heath: https://sites.google.com/site/jbhcontextcalculus/)

The Object-Oriented Thought Process

The Object-Oriented Thought Process PDF Author: Matt Weisfeld
Publisher: Addison-Wesley Professional
ISBN: 013518214X
Category : Computers
Languages : en
Pages : 360

Book Description
Object-oriented programming (OOP) is the foundation of modern programming languages, including C++, Java, C#, Visual Basic .NET, Ruby, Objective-C, and Swift. Objects also form the basis for many web technologies such as JavaScript, Python, and PHP. It is of vital importance to learn the fundamental concepts of object orientation before starting to use object-oriented development environments. OOP promotes good design practices, code portability, and reuse–but it requires a shift in thinking to be fully understood. Programmers new to OOP should resist the temptation to jump directly into a particular programming language or a modeling language, and instead first take the time to learn what author Matt Weisfeld calls “the object-oriented thought process.” Written by a developer for developers who want to improve their understanding of object-oriented technologies, The Object-Oriented Thought Process provides a solutions-oriented approach to object-oriented programming. Readers will learn to understand the proper uses of inheritance and composition, the difference between aggregation and association, and the important distinction between interfaces and implementations. While programming technologies have been changing and evolving over the years, object-oriented concepts remain a constant–no matter what the platform. This revised edition focuses on the OOP technologies that have survived the past 20 years and remain at its core, with new and expanded coverage of design patterns, avoiding dependencies, and the SOLID principles to help make software designs understandable, flexible, and maintainable.

Object-oriented Programming with ActionScript 2.0

Object-oriented Programming with ActionScript 2.0 PDF Author: Jeff Tapper
Publisher: New Riders
ISBN: 9780735713802
Category : Computers
Languages : en
Pages : 476

Book Description
Updated to cover the functionality and ActionScripting changes that have come with the release of Flash MX Professional 2004, this edition brings more clarity to the use of object-oriented programming for developing Flash applications. Topics include object design, basic patterns, using components, and debugging applications, all covered with a backdrop of a sample application.

Advanced Object Oriented Programming with Visual FoxPro 6.0

Advanced Object Oriented Programming with Visual FoxPro 6.0 PDF Author: Markus Egger
Publisher: Hentzenwerke
ISBN: 9780965509381
Category : Application software
Languages : en
Pages : 416

Book Description
This book combines OOP theory and real-world practical wisdom, all from the Visual FoxPro point of view. Covered are multi-tiered architecture; OO design patterns; object metrics; and OO requirements, modeling, and design, including the UML.

Hermeneutics in Agile Systems Development

Hermeneutics in Agile Systems Development PDF Author: Dr. Jerome Heath
Publisher: UberMann
ISBN:
Category : Computers
Languages : en
Pages : 92

Book Description
Agile is the new world view of systems development. Structured design is being relegated to systems that have a short development time, the way to develop the software is already known (there is no need for design), and the system will not change in any way during the design. Agile methodologies have been developed over time from developers experiencing success by rejecting the ideas of the structured methodology and the waterfall style of project management. The main strengths of Agile methods are: Visibility (through the looking glass) Adaptability (context calculus) Business Value (incrementally increasing the value) Less Risk (changes are made on a Just In Time bases) The biggest problems with the waterfall techniques are: Risky and expensive. Inability to deal with changing requirements. Problems with late integration. Always required extensive rework to make software usable Business advantages of Agile development: Benefits can be realized early. First to market and early and regular releases. Testing is integrated so there is early recognition of any quality issues. Excellent visibility for key stakeholders ensures expectations are managed. Customer satisfaction through project visibility; customers own the project. Incremental releases reduce risks. Change is accepted, even expected. Cost control - the scope and features are variable, not the cost. Developers feel that they are part of the project and enjoy doing the work. In any form of agile development you are using post-modernist methodologies. Agile is post-modern or post structural. Agile and quality-productivity are the most effective post-modernist movements. Older development methodologies used some rather regulated processes of analyzing the information of a system. In fact they were using hermeneutic since hermeneutics is analysis of information. But their methodology put thought fences around this analysis. This book is proposing using all the powers of hermeneutics in developing software. In particular I include the methods developed in post-structuralist hermeneutics. So we study the system to determine what artifacts are present and how they might fit together in a new system. This process is called archeological layering; and renders artifacts that are associated in layers that belong together in the new system. This provides us with the meanings we need for the system. As we have completed this archeological layering in our present cycle we need to redefine the artifacts and their association to each other into what they will become as useful parts of the new system. I call this Formation Data Context. It is a study if the formation of data through the system we are building. It combines the new data to data already analyzed for formation data context. This process requires recognizing how definitions of terms and even the understanding of meanings is important to making a system useful. Thus we base our development of these understandings on pragmatism. This ultimately leads us in developing a system that is useful. This gives the developer a more complete understanding of the meaning of the information about the system from a proper use of hermeneutics. The process of using the more modern methodologies of hermeneutics also provides a more useful way of putting the information back together in the new system developed out of the project. Dr. Jerome Heath, Ph. D p.p1 {margin: 0.0px 0.0px 0.0px 0.0px; font: 12.0px Times; color: #000000; -webkit-text-stroke: #000000} p.p2 {margin: 0.0px 0.0px 0.0px 0.0px; font: 12.0px Times; color: #000000; -webkit-text-stroke: #000000; min-height: 14.0px} span.s1 {font-kerning: none}

Head First Object-Oriented Analysis and Design

Head First Object-Oriented Analysis and Design PDF Author: Brett McLaughlin
Publisher: O'Reilly Media
ISBN: 0596800797
Category : Computers
Languages : en
Pages : 634

Book Description
"Head First Object Oriented Analysis and Design is a refreshing look at subject of OOAD. What sets this book apart is its focus on learning. The authors have made the content of OOAD accessible, usable for the practitioner." Ivar Jacobson, Ivar Jacobson Consulting "I just finished reading HF OOA&D and I loved it! The thing I liked most about this book was its focus on why we do OOA&D-to write great software!" Kyle Brown, Distinguished Engineer, IBM "Hidden behind the funny pictures and crazy fonts is a serious, intelligent, extremely well-crafted presentation of OO Analysis and Design. As I read the book, I felt like I was looking over the shoulder of an expert designer who was explaining to me what issues were important at each step, and why." Edward Sciore,Associate Professor, Computer Science Department, Boston College Tired of reading Object Oriented Analysis and Design books that only makes sense after you're an expert? You've heard OOA&D can help you write great software every time-software that makes your boss happy, your customers satisfied and gives you more time to do what makes you happy. But how? Head First Object-Oriented Analysis & Design shows you how to analyze, design, and write serious object-oriented software: software that's easy to reuse, maintain, and extend; software that doesn't hurt your head; software that lets you add new features without breaking the old ones. Inside you will learn how to: Use OO principles like encapsulation and delegation to build applications that are flexible Apply the Open-Closed Principle (OCP) and the Single Responsibility Principle (SRP) to promote reuse of your code Leverage the power of design patterns to solve your problems more efficiently Use UML, use cases, and diagrams to ensure that all stakeholders arecommunicating clearly to help you deliver the right software that meets everyone's needs. By exploiting how your brain works, Head First Object-Oriented Analysis & Design compresses the time it takes to learn and retain complex information. Expect to have fun, expect to learn, expect to be writing great software consistently by the time you're finished reading this!

Computerworld

Computerworld PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 124

Book Description
For more than 40 years, Computerworld has been the leading source of technology news and information for IT influencers worldwide. Computerworld's award-winning Web site (Computerworld.com), twice-monthly publication, focused conference series and custom research form the hub of the world's largest global IT media network.

Mind, Brain and the Elusive Soul

Mind, Brain and the Elusive Soul PDF Author: Mark Graves
Publisher: Routledge
ISBN: 1317095863
Category : Religion
Languages : en
Pages : 256

Book Description
Does science argue against the existence of the human soul? Many scientists and scholars believe the whole is more than the sum of the parts. This book uses information and systems theory to describe the "more" that does not reduce to the parts. One sees this in the synapses”or apparently empty gaps between the neurons in one's brain”where informative relationships give rise to human mind, culture, and spirituality. Drawing upon the disciplines of cognitive science, computer science, neuroscience, general systems theory, pragmatic philosophy, and Christian theology, Mark Graves reinterprets the traditional doctrine of the soul as form of the body to frame contemporary scientific study of the human soul.

Extreme C

Extreme C PDF Author: Kamran Amini
Publisher: Packt Publishing Ltd
ISBN: 1789341353
Category : Computers
Languages : en
Pages : 822

Book Description
Push the limits of what C - and you - can do, with this high-intensity guide to the most advanced capabilities of C Key Features Make the most of C’s low-level control, flexibility, and high performance A comprehensive guide to C’s most powerful and challenging features A thought-provoking guide packed with hands-on exercises and examples Book Description There’s a lot more to C than knowing the language syntax. The industry looks for developers with a rigorous, scientific understanding of the principles and practices. Extreme C will teach you to use C’s advanced low-level power to write effective, efficient systems. This intensive, practical guide will help you become an expert C programmer. Building on your existing C knowledge, you will master preprocessor directives, macros, conditional compilation, pointers, and much more. You will gain new insight into algorithm design, functions, and structures. You will discover how C helps you squeeze maximum performance out of critical, resource-constrained applications. C still plays a critical role in 21st-century programming, remaining the core language for precision engineering, aviations, space research, and more. This book shows how C works with Unix, how to implement OO principles in C, and fully covers multi-processing. In Extreme C, Amini encourages you to think, question, apply, and experiment for yourself. The book is essential for anybody who wants to take their C to the next level. What you will learn Build advanced C knowledge on strong foundations, rooted in first principles Understand memory structures and compilation pipeline and how they work, and how to make most out of them Apply object-oriented design principles to your procedural C code Write low-level code that’s close to the hardware and squeezes maximum performance out of a computer system Master concurrency, multithreading, multi-processing, and integration with other languages Unit Testing and debugging, build systems, and inter-process communication for C programming Who this book is for Extreme C is for C programmers who want to dig deep into the language and its capabilities. It will help you make the most of the low-level control C gives you.

Object-Oriented Analysis and Design with Applications

Object-Oriented Analysis and Design with Applications PDF Author: Grady Booch
Publisher: Pearson Education
ISBN: 0132797445
Category : Computers
Languages : en
Pages : 720

Book Description
Object-Oriented Design with Applications has long been the essential reference to object-oriented technology, which, in turn, has evolved to join the mainstream of industrial-strength software development. In this third edition--the first revision in 13 years--readers can learn to apply object-oriented methods using new paradigms such as Java, the Unified Modeling Language (UML) 2.0, and .NET. The authors draw upon their rich and varied experience to offer improved methods for object development and numerous examples that tackle the complex problems faced by software engineers, including systems architecture, data acquisition, cryptoanalysis, control systems, and Web development. They illustrate essential concepts, explain the method, and show successful applications in a variety of fields. You'll also find pragmatic advice on a host of issues, including classification, implementation strategies, and cost-effective project management. New to this new edition are An introduction to the new UML 2.0, from the notation's most fundamental and advanced elements with an emphasis on key changes New domains and contexts A greatly enhanced focus on modeling--as eagerly requested by readers--with five chapters that each delve into one phase of the overall development lifecycle. Fresh approaches to reasoning about complex systems An examination of the conceptual foundation of the widely misunderstood fundamental elements of the object model, such as abstraction, encapsulation, modularity, and hierarchy How to allocate the resources of a team of developers and mange the risks associated with developing complex software systems An appendix on object-oriented programming languages This is the seminal text for anyone who wishes to use object-oriented technology to manage the complexity inherent in many kinds of systems. Sidebars Preface Acknowledgments About the Authors Section I: Concepts Chapter 1: Complexity Chapter 2: The Object Model Chapter 3: Classes and Objects Chapter 4: Classification Section II: Method Chapter 5: Notation Chapter 6: Process Chapter 7: Pragmatics Chapter 8: System Architecture: Satellite-Based Navigation Chapter 9: Control System: Traffic Management Chapter 10: Artificial Intelligence: Cryptanalysis Chapter 11: Data Acquisition: Weather Monitoring Station Chapter 12: Web Application: Vacation Tracking System Appendix A: Object-Oriented Programming Languages Appendix B: Further Reading Notes Glossary Classified Bibliography Index